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Wesnoth Units database

Illumian Wose

(image)

A legend is spoken by the talebearers of Wesmere regarding an elf's encounter with what some call an ''illumian wose''. As the tale goes, the elf slumbered underneath what she thought was a tree, when she was awakened by what she believed was the morning light. However, as she arose to start the day, she was shocked to find that the light too arose, and walked away, leaving her enshrouded in darkness.

Such encounters are rare, but well enough documented to suggest that such illuminated wose do in fact exist, and walk about the great forests of the world. The elves believe that these illumian wose are somehow able to absorb and store sunlight, for they radiate their light both day and night.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. Illumination increases the lighting level in adjacent areas.

Information

Advances from:
Advances to:
Cost: 48
HP: 62
Movement: 4
XP: 150
Level: 3
Alignment: lawful
IDIllumian Wose
Abilities: ambush, regenerates, illuminates

Attacks (damage - count)

(image)crush
melee
15 - 2
impact
(image)entangle
ranged
12 - 2
impact
slows
(image)solar
ranged
14 - 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold10% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave220%
(icon) Coastal Reef220%
(icon) Deep Water-0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains330%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village120%